package main import ( "cicv-data-closedloop/pjisuv_msgs" "fmt" "math" ) type Object struct { ID uint32 StableFrame int LastExistingTime float64 } var objectsStability = make(map[uint32]Object) const ( Cgcs2000X = 456256.260152 Cgcs2000Y = 4397809.886833 MinStableFrameCount = 5 MaxTimeBetweenFrame = 0.5 ) func Topic() string { return "/tpperception" } // Label todo 禁止存在下划线_ func Label() string { return "UnknownBigTargetAhead" } // typeCheck 目标物类型检测 // × 金龙车:CAR_TYPE=0, TRUCK_TYPE=1, PEDESTRIAN_TYPE=2, CYCLIST_TYPE=3, UNKNOWN_TYPE=4, UNKNOWN_MOVABLE_TYPE=5, UNKNOWN_UNMOVABLE_TYPE=6 // √ 多功能车:UNKNOWN TYPE=O, PEDESTRIAN TYPE=1, CAR TYPE=2, TRUCK TYPE=3, Bicycle TYPE=4, Tricycle TYPE=5, Traffic Cone TYPE=6 func typeCheck(obj *pjisuv_msgs.PerceptionObject) bool { const targetType uint8 = 0 return targetType == obj.Type } // sizeCheck 目标物大小检测 func sizeCheck(obj *pjisuv_msgs.PerceptionObject) bool { // 多功能车 const targetMinLength = 3.6 // m const targetMinWidth = 1.605 // m const targetMinHeight = 1.995 // m // 金龙车 //targetMinLength := 5.99 //targetMinWidth := 2.065 //targetMinHeight := 2.82 // 至少满足两个条件 counter := 0 if obj.Length >= targetMinLength { counter++ } if obj.Width >= targetMinWidth { counter++ } if obj.Height >= targetMinHeight { counter++ } return counter > 1 } // posCheck 判断目标物位置关系 func posCheck(obj *pjisuv_msgs.PerceptionObject) bool { const laneWidth = 3.5 // m return obj.X > 0 && math.Abs(float64(obj.Y)) < laneWidth*1.5 } // Rule 检测前方未知大目标物 func Rule(msg *pjisuv_msgs.PerceptionObjects) string { defer func() { if r := recover(); r != nil { fmt.Println("Recovered from panic:", r) } }() for _, obj := range msg.Objs { // 判断目标物是否满足筛选条件 if typeCheck(&obj) && posCheck(&obj) && sizeCheck(&obj) { // 目标物初见存档 if prevObjRecord, exists := objectsStability[obj.Id]; exists == false { objectsStability[obj.Id] = Object{ ID: obj.Id, StableFrame: 1, LastExistingTime: msg.Header.TimeStamp, } } else { currObjRecord := Object{ ID: obj.Id, StableFrame: 1, LastExistingTime: msg.Header.TimeStamp, } // 目标物确认/更新/重置 if currObjRecord.LastExistingTime-prevObjRecord.LastExistingTime <= MaxTimeBetweenFrame { // 目标物消失不超过0.5s currObjRecord.StableFrame = prevObjRecord.StableFrame + 1 if currObjRecord.StableFrame == MinStableFrameCount { delete(objectsStability, obj.Id) return "UnknownBigTargetAhead" } else { objectsStability[obj.Id] = currObjRecord } } else { objectsStability[obj.Id] = currObjRecord } } } } return "" }