uint8 TYPE_UNDEFINED = 0 uint8 TYPE_WHITE = 16 # 0x10 uint8 TYPE_YELLOW = 32 # 0x20 uint8 TYPE_SOLID = 1 # 0x01 uint8 TYPE_DASHED = 2 # 0x02 uint8 TYPE_DOUBLE = 3 # 0x03 geometry_msgs/Vector3[] points uint8 type int32 reliability