Object.msg 1.0 KB

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  1. uint32 id # obstacle ID.
  2. float32 x # relative distance of x, VCS, unit: m
  3. float32 y # relative distance of y, VCS, unit: m
  4. float32 z # relative distance of z, VCS, unit: m
  5. float32 vxrel # relative speed of x, VCS, unit: m/s
  6. float32 vyrel # relative speed of y, VCS, unit: m/s
  7. float64 xabs # relative distance of x, VCS, unit: m
  8. float64 yabs # relative distance of y, VCS, unit: m
  9. float32 vxabs # relative speed of x, VCS, unit: m/s
  10. float32 vyabs # relative speed of y, VCS, unit: m/s
  11. float32 width # unit: m
  12. float32 length # unit: m
  13. float32 height # unit: m
  14. float32 speed # unit: m/s
  15. float32 heading # unit: du
  16. uint8 type # UNKNOWN_TYPE=0, PEDESTRIAN_TYPE=1, CAR_TYPE=2, TRUCK_TYPE=3, Bicycle_TYPE=4, Tricycle_TYPE=5, Traffic_Cone_TYPE=6
  17. uint8 source # VISION=0x0000 MOBILEYE=0x0001 LIDAR=0x0100 RADAR=0x0200 ARS_0=0x0201 ARS_1=0x0202 ARS_2=0x0203 ARS_3=0x0204
  18. float32 confidence # 0.0~1.0
  19. uint32 age #
  20. uint8 velocitystatus #
  21. ObstacleCell[] cells